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8-7 is relatively fast with triple green, no red. Repeat for green, yellow and purple, legendary training, triple strong 5* hero teams.Ĭurrently I plan on running Atlantis stages once for the normal pay out then going back to my season 1 autoplay farming. Legendary training, triple red 5* team might be best in 12 WE province which paid 4.5- 5 recruits per 1 WE ( total 54- 60 recruits ) Legendary training, triple blue 5* team might be best in 9 WE province which paid 4.5- 5 recruits per 1 WE ( total 40- 45 recruits ) To encourage farming all five provinces have a different World Energy cost ( and ascension items ), but the best food/ WE ratio and recruit/ WE The Devs should have created the best five teams of triple strong color 5* heroes made solely of heroes from legendary training, then created five provinces that were weak to each color and vulnerable to each team. This were all common complaints on the forum about the season 1 map. This would encourage IAP for loot tickets, VIP Passes for loot tickets, triple strong color 5* teams for faster Real World speed autoplay ( we also need more team slots which Devs could require gems to purchase), IAP for ascension items for 15, legendary training, 5* heroes for Farming. Ideally Atlantis, with its higher World Energy cost would pay better on recruits, food and ascension items ( ingredients are not a paywall, they are a distraction ). This makes farming season 1 even more boring, and plodding through season 2 for coins even more disheartening. This undercuts several paywalls, making the company less money. I just don’t understand this from a business point of view ( I really need to finish my article about paywalls so I can post it to forum and reference it ).
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I just can’t justify farming beyond 7-7, 6-8, or 8-7, or possibly 12-9 when my monster chest is full and I don’t have a quest to do

Has anybody started a public google sheet for logging S2 farming runs, or started adding S2 levels to the existing sheets with data from S1 farming? The crafting item drops look better … but is that “better = similar items per WE to S1 levels”? (my cynical intuition) Or is it “better = MORE items per WE”? Or maybe just similar items but more of the 3* and 4* crafting ingredients? I just can’t justify farming beyond 7-7, 6-8, or 8-7, or possibly 12-9 when my monster chest is full and I don’t have a quest to do. The hard 10-flag levels would need to get 25-30 recruits for that kind of farming return. Don’t think I’ve seen more than 11-12 yet. At 6WE, matching 12-9 would be 15 recruits/run, or 18 to match the best 3-flag levels. My 3-flag farming gets me 2.7~3 recruits/WE.
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I was offline when Atlantis first opened, so I’m a bit behind in working through the levels just finished all the open ones at normal and started working through them at hard.
